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Originally Posted by Daldaen
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The central hub of PoK and PoT really increased player interaction rather than decreased it.
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Increased as compared to the shit state the game was in during Luclin, maybe. You might as well be playing Starcraft, sitting in the virtual chat lounge before entering a match. There's no more true fantasy immersion or adventure game left at that point; everyone in the world beaming up to some "plane" that feels like you're all floating around in a weird box up in the sky where a bunch of random vendors have taken up residence and everyone can just beam down almost anywhere at will.
Quote:
Originally Posted by Daldaen
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I really hate group-making in this era of the game. You can /ooc LFG in KC or Seb... or you can put up LFG. But getting a tell for a Seb group when youre in KC and aren't a porter, is lame.
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There's other places to go. City of Mist. Burning Woods. Chardok. Skyfire. Howling Stones. Do a /who all, ask people in the zones, and/or put your own group together. Granted that's less options for the Seb area but plenty for the other side.
Quote:
Originally Posted by Daldaen
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PoT was fantastic because it allowed a hub for all group-making and raid-prep.
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That's not how raids are supposed to operate, though. They should be epic, not something routine.