Quote:
Originally Posted by Nirgon
[You must be logged in to view images. Log in or Register.]
Following system is in place:
Defy LNS, take a week in the tank
Do it again, put in da tank for more than a week each time gets longer
Seems goog 2 me
|
I think that system is fine if it's enforced. But it's very hard to enforce the system as-is, particularly on a private server. This thread is proof of that.
I would much rather have a system that doesn't need to be enforced. As an analogy, think of it like falling damage. If players were responsible for keeping track of falling damage, and killing themselves if they took long falls, then many players would lie and try to cheat the system. Fortunately, the game manages the system for us, killing players who take distant falls, so no one needs to argue about it.
I think it would be better to have a system like that for PvP deaths and LNS.