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  #69  
Old 12-22-2014, 10:20 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,822
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Thinking more about how game content/level bloat makes devs have to put in measures to counteract the bloat (pok books, LDoN instance grouping for catching up on levels/gears without having to try camp group content in empty zones, etc)...

Would it have been a natural place for EQ to stop at PoP (the story of adventurers gaining power, then travelling to lost lands learning of the extinct shissar, then discovering they still existed and were in exile for making war with the gods... then finally our adventures try to accomplish what the shissar failed)?

This would leave a natural starting point for EQ2; a world where the Gods were defeated and chaos was beginning to seep into the world... Actually, I never gave EQ2 much of a go; is this what it was about? Is it set in a parallel universe and/or a different point in the time line?