Wow thanks for all the responses everyone.
Yes there is a big difference between outdoor and indoor partners.
Obviously for indoor, there is probably the need for a tank such that the Rogue does not take damage AND is able to backstab (without moving past the mob and back...).
Shaman seems like a good candidate here followed by Paladin. For indoors though, I think I agree with others; it may be best to trio rather than duo. Monk/Sham/Rogue definitely sounds OP.
As far as outdoors go… I am mainly talking about keeping the mob distracted (snared/aggroed on someone else or feared) so there wouldn’t be need for a tank.
I tried Necro/Rogue last night. It was OK… not having SoW or a good heal was a downfall as was waiting on mana. I was under the impression that heals were not needed since the mob will always be distracted but due to resists and fear breaks, that is not the case.
I really think a Bard shines here since there is no downtime. Bard does a mez/snare/fear (mez because fear is pointblank and without mez he will take some damage), then keeps snare/fear up. This works best with mobs slightly lower than you to reduce resists. If things get really bad, just speed song and run to a zone.
With that said, I will not shy away from trying some of the suggestions here... maybe I'll hit up a Wizard soon
(Wrench)Also as far as bards favoring solo xp… yes it is true that bards can get really fast experience soloing but sometimes the best zones are overcrowded and you can only AE kite 10ish mobs at once.. which isn’t that efficient (hey why are there only rhinos and tigers left in OT? Hehe). Also, some bards want a break from running in circles all day long
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And... I will seriously run across some bards that don't know how to AE Kite well so they just group for xp haha.