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Old 12-13-2014, 04:27 AM
nilbog nilbog is offline
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Join Date: Oct 2009
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From what I remember, the face you received as your illusion (base races) was dependent upon your face as your original character.

For example, if you were a barbarian with face 2 by default, clicking a guise of the deceiver would make you a dark elf with face 2.

I have no idea how this currently works. If it's anything like npcs, it is bugged. mobs (mobile objects) do not seem to keep their texture settings when they change forms. Like, chill bones on a fire giant doesn't revert it back to it's original texture. During chill bones texture is 0, and is then changed to 255 when the effect wears of. It should be the previous value of __, prior to the chill bones. I have a thread about this in the developer area.

Also, changing your face with the UI is not classic at all. Disappoint.