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Old 12-12-2014, 01:49 PM
Doil_Boil Doil_Boil is offline
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Quote:
Originally Posted by trailmix [You must be logged in to view images. Log in or Register.]
Does anyone else remember this? EQ Classic originally turned the lights off when you entered into the tunnel that leads from Qeynos Hills into Surefall. There were other places that went dark too but I can't recall those exactly, I remember this one because I played a druid in that first year EQ1 came out. Unless you were holding a torch, firebeetle eye or greater lightstone, everything went too dark to see just a few feet into the tunnel and stayed that way until you got close to where the barrel/wall torch is.

That was when I learned about turning up gamma settings in my graphics driver software.

It seems like light sources were more important in the original game than they are now. Not that I'm complaining, mind you, I am just wondering if anyone else remembered what a pain it used to be to start a new character and have no light source.
The last patch had an intended fix for this, but I will vouch that it did not make the game look very classic. It darkened the gamma but to me also seemed to wash the colors out on the game. It also definitely did not work in the same way the old light settings did in classic.
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