Thread: Spells: Spell Resist changes
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Old 12-07-2014, 01:13 AM
Colgate Colgate is offline
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Join Date: Mar 2013
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
There is a goldmine of data out there.

I am going through old parses now prior to the big pop nerf.

Have made some changes to client AC, and looking great compared to parses. Boosts are mainly 51+.

Also have made changes for clients vs npcs, getting a bump in dps. This is to make up for reduction in double attack and dual weild rates.

I am lowering the debuff bonus to 50%. Current Root cap is at 90. Havent decided where to take it. With debuf consideration I am thinking 80 or 70. Maybe split diff and go for 75.

Doing parses and comparing to old data.

The AC improvements are looking good at first glance. Did about 4 hrs of parsing so far. Mostly with a monk so far. Get that AC up and they are beasts.

I hope the AC changes look good in PvP. Will take a lot more parsing to see.

H
AC changes and hitbox changes have put melees much more in line with how strong they're supposed to be

when the root/snare/blind/stun/mez/debuff situation gets fixed, the only real glaring issue i see remaining is that rogue poisons are landing like crazy
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