I agree with you guys on the root CC effect thing the current threshhold is set far to high for total immunity.
80-100 was root and stun immunity during kunark like i said because this is 3 years of kunark and the average gear is much better than live I'd agree to 120 total root immunity/CC as a fair compromise. Can't stick to total classic argument as melee's are hitting 2x harder than classic and no one is arguing to remove that. Which is compounding the root problem actually as the greatest threat to being rooted is the melee train following it.
Whirl's landed worse than root on live and people shouldn't be getting whirled unless they full strip tash'd or malo/tashed.
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