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Old 12-05-2014, 02:19 AM
compulsion compulsion is offline
Sarnak


Join Date: Nov 2011
Posts: 217
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
being frontal backstabbed from 20 feet away was more than a squeak imo
Now you will still take 1400+ dmg in a disc opener if you stop to cast a spell, or zone, or face a good melee player. The only difference is that the aforementioned melee players partner will get to feel good about himself for spamming root/snare just before the gib. And if one does land, good luck channeling anything when players are having trouble even getting shadowstep through. I had 2/3 DA's(1 sec cast) interrupted earlier.

At best, this patch was just a bandaid to punish bad or high ms players and is more likely to result in more players being melee since easy snares = easy training.

Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
You guys are retarded if you think this patch didn't help casters other then bringing druid fire nukes more in line with classic (aka resistable if you have over 150 FR)
On live you were immune to druid nukes with over 120 FR. (Pre patch)On here I take about 60-70% damage at 150ish FR and under 30% damage at 192 FR. The latter seems very reasonable to me considering the state of the game and the fact that everyone will be sporting BD wrists when Velious drops. (Post patch)I have yet to test out the current elemental resist rates on either of my geared characters.

Oh, by the way, how much is that reduced hit box going to affect boulderquest? You won't take my 600 dmg throw hits will you?