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Old 12-05-2014, 12:16 AM
compulsion compulsion is offline
Sarnak


Join Date: Nov 2011
Posts: 217
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
Haynar thank you, everyone on the server having 1 "main" and 1 rogue or monk alt to pvp because they were immune to everything was getting pretty dumb

People were literally telling me to stop maining enc and just use it as a buff box and to buy a rogue epic mq to pvp with before this patch because any other class was a waste of time
This patch did virtually nothing to change the actual causes of MeleeQuest. 95% melee hit rate? Unchanged. Compounding channeling nerfs for casters? Unchanged and a new one added. Add into the mix melees scaling better with buffs with the easy xp, multiple free accounts, and everyone having a buffbot or 3.

You thank Haynar for making enchanters stupid for a few days but forget that no dev has even looked at why ench nukes, which were not terribly hard to land on live, are full resisted near every time here at sub 100 mr while cleric nukes land for 70% at 125+ mr. Same thing with bard mez which lands more consistently than any ench mez with no debuff required.

We had a pretty reasonable resist code. We needed a few small adjustments to get things more in line with a classic experience. Instead we got a bunch of random, poorly thought out changes to a wide range of spells according to the whims of someone who obviously never touched a red server on live.

Fast forward another 2 months, players will be getting feared(7 tics is only 42 secs) at 130 mr. Good times.