Quote:
Originally Posted by Haynar
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The changes were not intended to nerf rogues or monks. They were to add more dimensions to the game. Even at the expense of not being perfectly classic.
If I had my choice, charm and fear on PCs would also be enabled.
Still debating adding a real nerf that stops the fungi wearing twinks who are griefing noobs. Something like if you have a fungi or epic equipped, your pvp range is 0-60. No patience for that crap.
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But nerfing fungi twinks is not classic. The new hit box is more classic than what existed previously here. Charm and fear did not work in Kunark on players, either.