Thread: Game Mechanics: Rogue hide
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  #155  
Old 12-04-2014, 03:30 PM
koros koros is offline
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Join Date: Mar 2011
Posts: 1,127
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Quote:
Originally Posted by Droog007 [You must be logged in to view images. Log in or Register.]
Hidden is hidden is hidden... skill level only affected success rate, and later (probably) evade success rate.

Don't make the mistake of locking yourself into thinking that there HAD to be a reason for those 101-200+ skillups in Hide.

Hide just worked - unless you were a noob. Sneak may have had some nuance with skill level, but good luck proving that out.
I know. I was saying exactly that in reply to Kanras.

Quote:
Originally Posted by kanras View Post
It's not perfect. It's just that the first step was reverting the asinine way I changed it last time. There's still things that will eventually see through hide that currently don't:

- See invis spell
- Certain mobs when player hide skill is lower

Maybe more I'm not realizing right now.
And I replied...

I don't recall player hide skill ever being a factor. Level 1 (brell) rogues for instance were used in the hole. Where's that sourced from?
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