Quote:
Originally Posted by Droog007
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Hide was better than invis. It was invis to undead also (for rogues). Period.
Sneak did more for you than letting you move around while hidden...
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That's why I said hide and not sneak/hide. I'm aware sneak was a 100% invis from the rear arc. How do you reconcile your claim with the the fact that we've provided evidence of non-undead mobs not seeing through hide but seeing through regular invis?
I don't know why I need to keep posting these, because you're obviously convinced that these era appropriate posts are incorrect, but here again is an example of hide being better:
http://www.thesafehouse.org/forums/f...-plane-of-hate
Revultant Rat - Warrior - They look like a giant diseased rat and have low magic resist, but proc Deadly Poison. Only drop is a Ranger Whip. They do not see rogues, but may or may not see normal invis (some do, some don't). They have a small aggro range.
Spite Golem - Shaman - They look like a rock golem. They have insane magic resist (although poison, disease, and the wizard Lure spells will usually stick). This is the most important target most times. If you get 2, one warrior, usually the backup assist, will keep second one busy while the group kills number 1. It is possible to kill several, but very, very tough, so be careful. They love to cast SoW and other Alacrity on everything close to them. They drop shaman armor including a shield, and a druid shield. They do not see a rogue, but see everything else. They have a large aggro range.