Quote:
Originally Posted by Haynar
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There are more bonuses to the CC lines that have absolute caps to their resists.
I dont tell you about everything. Gonna tone it down another notch.
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I think "hiding" your changes is not the best solution.
It's the reason why spell damage is left in. We need to see in order to report.
Thanks.
edit: Also, I "heard" that the debuff modifier was different on client vs server, meaning that we don't even know what the true -n value is. More reasons to be transparent while editing PvP code that might be different on a per spell basis.