Main reason the pulls were smaller on live during this time is no one raised their Chardok faction - so it was impossible to pull more than 30-40 mobs without dying (usually a warrior did it with disc, the rest of the group was 1 cleric 2 wiz 2 ench).
During Kunark, there was no reason to have Chardok faction except to make Royals CR easier.
Hindsight and better computers/servers make Chardok AE with 120 mobs possible, but the mechanics were always there.
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Green
Tofusin - Monk <Force of Will>
Manowarr - Druid
Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
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