Quote:
Originally Posted by Aaramis
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Funny, I strongly recommend playing a ranger. Especially in the Velious era.
Call of ___ line of spells boost your dps even higher than it already is; Call of the Predator is an awesome self/group/raid spell, boosting +ATK; Cinder Jolt finally giving them a reliable means of aggro reduction (regular Jolt sucks); panic animal allows for fear kiting of animals, allowing Rangers to solo places others wouldn't dream of (i.e. WW); Weaponshield giving you a nice invulnerability - generally long enough for a tank to regain aggro without you dying; and the nice ratio bows (i.e. 33/35) combined with Trueshot discipline adds up to 2 minutes of pure, unadulterated, slaughter.
Added on to the already amazing lineup of abilities and spells, such as SoW, camo, tracking, snare, root, lull, sneak, slow (via Earthcall from epic), regen (chloroplast)....yeah, Rangers are in their prime in Velious. And to make it even sweeter, the hybrid xp penalty should be going away in this era.
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My previous post was purely for fun of a character. Personally I like lots of interaction and having plenty of things to do. I never got my ranger past 18 here, but i did have a 50 ranger in velious, they are definitely better in velious than kunark. But in reality they don't really hold a candle to some of the other classes. The bard I just find particularly interesting because of everything that you can do, Aoe mez, single target mez, twist 4-6songs, run speed, levitate+speed, aoe kite, swarm kite, and fear kite. A ranger isn't bad imho purely for the fact that there's very few and once you're raid level upgrades come quickly. Ranger is nice, but i prefer to be able to solo nearly anything i want in HS/old seb.