Jousting was really hard on live. you dont hit attack when your characters are closest. You learned the range and hit it either before or after, depending on your ping or shit pc. I doubt i ever landed a backstab on a running player unless i was sow'ed chasing them and they were not, or they were snared. Melee missed a lot. unuber monks and rogues did not fuck up uber pure casters at.fuckin.all. no way. gear ruled, not innate melee damage buff.
I'm happy to see a lot of things being implemented. I hope the DEV crew continue to update it and listen to the community and make this damn thing classic.
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