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Old 12-01-2014, 12:38 PM
Byrjun Byrjun is offline
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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Warrior, Shaman, SK - Ogre. Frontal Stun Immunity and Slam, can't beat those two combined abilities for raids.
If you can be an Ogre, be an Ogre.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Paladin - Dwarf. Higher Stamina(HP's), some extra innate resists and their racial armor is surprisingly amazing even late game Kunark. Erudite's are a worthy mention because of the extra unique gear. I would say it's a toss up come Velious.
If you're in a Velious raiding guild, Natures Defender probably won't really compare to other things you can get. So I'd agree that Dwarf is the best option for stats. Otherwise if you're more of a casual player and Natures Defender is going to be a BIS for you, you probably want to go Tunare Half Elf.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Bard - Half Elf. For the extra Dex for when using epic.
Never really played a Bard, but is the extra dex better than say extra stamina and strength on a Human? Stamina is traditionally a rarer stat (until Velious kinda) and a lot of Bard gear seems to involve dexterity. As a shaman bards rarely ask me for dexterity, but they always ask me for stamina. Also, Robe of the Azure Sky.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Rogue - Barbarian for now since it's easier to cap stats in Kunark, come Velious it probably won't make a big difference.
Also the only Rogue race that gets Slam, which is situationally useful. But I think the Robe of the Azure Sky might still be a BIS in Velious, so perhaps Human is the correct choice.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Monk - Human. This is very situational and I would say that the slight edge human's have is that if everything goes right during a pull and raid mob set up they will add to the raid force as DPS and they beat Iksar in that category.
The "extra Human DPS" only comes from bare fists if you're not using epic. Since almost every Monk is using weapons or epic, there's really no advantage to being a Human over an Iksar. I think Monk is one class where it's really easy to say one race is better than another. Iksars are also cooler looking than Humans, I don't know what those other people are talking about.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Wizard, Magician - Erudite. More INT for more PEWPEW simple.
Sure. Almost want to make the Human for stamina argument again, but it doesn't do as much for casters (although every bit of HP helps). Intelligence is just so easy to cap, but once it's capped you can focus on other stats.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Enchanter - High Elf. Only for the scenario that when fighting a raid mob in resist gear and the off chance that they need to charm/mez mobs they have higher CHA.
Probably correct. I know a lot of people who say you should go Dark Elf for Hide, but it seems like that could easily be replaceable by a Goblin Gazhugi Ring.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Ranger - Half Elf. Higher Dex to help Epic proc and in Velious can worship Tunare for sweet gear.
I'd argue Tunare Human for higher strength and stamina. Also, Robe of the Azure Sky.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Druid - Halfling. Sneak hands down OP racial ability, I would like to see any other race get past two drakes without training. Come velious Wood Elf for Tunare armor maybe...
I still think Tunare Human should be a consideration for the stamina. Wisdom is very easy to cap. Also, Robe of the Azure Sky. Sneak is definitely useful though.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Necro - Iksar. Better regen which helps feed clerics.
Yup.

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Originally Posted by captain [You must be logged in to view images. Log in or Register.]
Cleric - High Elf for stats Halfling for situational. Sure high elfs cap out stats easily but wisdom is easy to come by and Velious will make it even easier. But once again being able to sneak past two drakes(who knows what else come Velious) to solo CR a failed pull team deep in the dungeon is pretty damn good.
Clerics are kinda weird since you miss out on two of the best items if your race can't equip robes. I don't believe anything comes close to Sal`Varae's Robe of Darkness for cleric's chest slot. So that means High Elf, Dark Elf, Human, Erudite, or Gnome.
Last edited by Byrjun; 12-01-2014 at 12:47 PM..