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Old 02-01-2010, 01:10 AM
Allizia Allizia is offline
Sarnak


Join Date: Oct 2009
Location: Texas
Posts: 234
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Quote:
Originally Posted by Myth [You must be logged in to view images. Log in or Register.]
I don't remember what server it was but...
There was a tier rotation like this on one of the EQ live servers. When a guild was ready to move up to the next tier they had to petition a GM and then the GMs would coordinate a date/time for said guild to have a shot at a non-loot version of the hardest raid boss in that tier.

If the guild kills the boss, they are allowed into that tier. Damn me for forgetting what server this was. I swear this is true, it wasn't a dream or anything, lol.

So... if you want to "test your might", why not have the GM's spawn a non-loot copy of a raid boss in the Arena? If Divinity is able to complete the encounter, they should be allowed into rotation.

I'm sure there is some way to do this. I faintly remember there being a specific number of attempts, and a mandatory waiting period, to retry, if a guild fails.

Is this possible on p99?
It was Stormhammer. The tier system worked great through PoP and beyond, but eventually broke down. The Basic tiers we would have now would be Tier 1 (Naggy - Vox - Dracho) and Tier 2 (CT - Inny)

A GM would summon them in the Arena once a week when a guild wanted to move up a tier. You could only move up one tier per week and if you failed you had to wait another week.

Some of the problems were based on mobs being harder or easier in the arena. Naggy and Vox for example would be much harder since there is no wall to LoS behind. CT would be easier because there is no trash to kill beforehand.

I forget the amount of time you had to kill targets on your rotation, but I remember it was actually longer than 24 hours. If you failed however, you went down a tier and had to wait a week to retest.