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Old 11-24-2014, 04:46 PM
Ele Ele is offline
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Join Date: Jan 2011
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Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
I'm hoping the Devs give us a goal on what they would like tested this weekend. I personally raid beta 1 or 2 times per week and I feel as though the raiding aspect of things is outpacing the fixing of the bugs and pathing etc.

For objectives such as testing quest turn ins, there isnt much we can do. In any given raid, there's only a few quest pieces that drop (especially when trash doesnt need to be killed). If you want quest items tested, I'd suggest upping the drop rate 1000% on mobs dropping armor, gem quests, on beta only.
Thread of quests/recipes that need confirmation: http://www.project1999.com/forums/sh...d.php?t=157067

If you up drop rates to 100%, then you might as well allow people to just summon the items for turn in. Testing drop rates during beta is important to avoid unnecessary issues on live.

Quote:
For purely dragon boss testing, you could get rid of trash mobs (or significantly nerf them temporarily) to avoid the hours and hours it takes to clear to some of the mobs.
There are a number of beta testers across half a dozen guilds that can help summon mobs or reset them. If you coordinate with the server staff/devs, they can jump on beta during your schedule raid and help do mass buffs or #kill of trash.


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A lot of Beta just isnt beatable in Kunark gear+Low beta numbers that guilds are pulling. Maybe offer a Velious geared buff bot to give a better shot at the end content.

Those are just some ideas off top of my head that might speed up the process of testing.
You don't have to kill the boss mobs to test them and there is stuff beyond boss mobs and raids that needs testing. Shutting down blue should help your numbers.