Quote:
Originally Posted by Whoop
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I uninstalled Duxas UI and haven't had the issue since, could this be UI related...?
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I doubt that. I've had it off-and-on since long before I started using Duxa. Network issues exacerbate it, including local shit like wife and kids killing my bandwidth by streaming video on the wifi (my connection is wired but all go thru the same router), but I've had the client crash or lock up even when nobody else is competing for bandwidth locally.
All of the following occur at random intervals (zoning includes entering game from char selection and camping to char selection from ingame):
- client crashes zoning
- client disconnects zoning and dumps me at the login/password screen
- client disconnects zoning, then reconnects after some arbitrary delay (i.e. I finally zone after 1 to 5 minutes but I'm out of group and groupmates were notified that I had gone linkdead)
- client hangs just before it loads zone files (i.e. no progress bar)
- client hangs when it attempts to load in (i.e. after progress bar full, other people will see my char with no level info and unknown zone on a who all).
BTW, as far as I can tell the client/server hang states never time out. I walked away in disgust once when my client locked up entering game from the char select screen. When I came back about three hours later and killed client with TaskManager I had to wait out a minute's worth of 1018 errors before the server would let me log back in.
If server population is high (> 1000) these failures are more common, but it doesn't seem to matter what the zone population is. That is, I seem to be no more likely to have a problem entering EC than any other zone. Worst case is server pop > 1000 plus heavy demands on my wifi/lan by other family members, I've had play sesions where I crashed, disconnected, or hung, roughly half the times I zoned, just getting ingame from the login screen can take 6+ attempts.