The quests are in South Qeynos for Gnoll Fangs, Kaladim for Crushbone Belts, and Temple of Soulsek Ro for various toys.
EDIT: Oh wait, you're talking about changing EQ into a more modern MMO style. That's not the point of this server. Part of EQ's charm is that 95% of the quests in the game have an atrocious risk:reward ratio. The other 5% are Gnoll Fangs, Crushbone Belts, Stein of Moggok, Paw of Opalla, the shit in Temple of Solusek Ro, class armor (Crafted for instance) and the Epics.
There are some more I'm forgetting. But the vast, vast, vast majority are "spend 4 hours /played travelling around the world, 10 hours camping a rare spawn, then return its MacGuffin to me for a 4/26 NODROP Magic Shortsword, 1/4th of a blue bubble of xp, and 8 gold."
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