Quote:
Originally Posted by Fael
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And if that one guild fails to kill trak, what will always happen--what has happened every time for 3 years--is that the dying members are trak touched, which causes low hp aggro and pulls trak out to aggro the people on the ledge.
What I don't understand, is how the foregoing circumstances can be inferred to create cause wrongdoing, as intimated in your zone wide message. It seriously boggles my mind. And at this point, with all the rules we have created, today was the most fun i've had, and according to you its cause for suspensions and reflection, etc etc.
If this is how the server is going to be, then i feel like i am better of on red server.
I also don't understand how you could death touch a player on this server who has done nothing wrong.
Dolic
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he knows exactly why he was DTd, we spoke about it afterwards. as far as the nonsense about "this is how trak has been for 3 years derp", here's a super secret strategy, free of charge, from me, to you: camp/FD/or /q the aggro.
and going back to your utterly stupid statement of "this is how trak has been for 3 years derp", that is not how every trak has been for 3 years, and spoiler alert i've been around these here parts longer than that, and longer than you. Furthermore if you'd like to try some science id be willing to bet that if i give your guild two weeks off, it wouldn't happen a single time for those two weeks.
anything else?