Hi All -
I was doing some researching into mob resist values and really can't seem to find anything, besides the fact that any resist value (i.e. SvFire) is going to be somewhere between 0 and 500.
All I've found on this forum is this post by Aeolwind:
Quote:
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Probably the toughest thing to get correct is resist values. No hard data for this exists anywhere, other than a few scant documents that reveal immunities, actual resist levels are impossible to find. Most every mob had the same resists when we started, about 700 mobs had to be made and several thousand more have been modified.
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Does anyone have any general guidelines for mob resist rates? Like, most mobs around level X generally have resist rates ranging from Y to Z? I know some mobs have ridiculous resistance (like the clockworks in Sol A), but I'm just trying to pin down a ballpark range for a given level.
Thanks!