Thread: Paladin vs SK
View Single Post
  #8  
Old 11-05-2014, 05:09 PM
Loadsamoney Loadsamoney is offline
Planar Protector

Loadsamoney's Avatar

Join Date: Nov 2014
Posts: 1,237
Default

Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Compare to similarly geared Rogue or Monk and you'll quickly notice that Paladin is a tank and not ever to be confused with or described as a DPS class. Compare apples to apples (tanks to tanks) and you'll see that equivalently geared Warrior or SK outdamages the Paladin (not by much, but when you tout the damage output of a Paladin you're asking to be shown the light.) Sure, compared to indifferently geared EC twinks an epic'd & planar geared Paladin looks good, just as any other class looks good when they're geared far better than those they're compared to.

The Paladin's a knight tank, enough HP/AC to make Complete Heal powerful and to not be insta-gibbed except by the most outrageous raid bosses (the one bone the EQ devs tossed Warriors) plus excellent agro ability, with a bit of utility on the side. Why are we talking about Paladin DPS, except to laugh and point out that only the Cleric does less?
At least the Paladin isn't rock bottom.

Also, a lot of people claim that Paladins are horrible at soloing, but I think they can be quite good at it if they just make use of what they have. Root can give you a chance to back off and heal/med before continuing the fight, so a Paladin can do well in 1v1 combat if (s)he is smart about it. And Root can be used to deal with adds.

I was able to solo a Paladin from 30 to 42 in Unrest quite easily back in Luclin, making use of my undead spells, Ghoulbane, and rooting to heal/med when needed.
Last edited by Loadsamoney; 11-05-2014 at 05:13 PM..