Thread: Game Mechanics: sneak pull
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Old 11-01-2014, 11:47 PM
Raev Raev is offline
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Join Date: Sep 2014
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Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
To get the full classic flight time effect you've got to actually do collision with the missiles vs. mobs moving into the path while it's in-flight. That is, if any mob moves into the path of the missile it should "attack" (agro) that mob rather than the target.
This is extremely interesting, because PCs would not be able to sneak pull one mob out of a huge train like they do now (of course, its still going to be possible to mallet one mob out of a huge train, but only if you have space to continue the train).

When I was talking to Daldaen he said that he was looking at old screenshots and high end monks didn't even have sneak memmed for splitting in ToV. Even with correct mechanics I think that would be a huge mistake, but there is no way our current "train out and then sneak tag the target out of a train of 500" is classic.
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