Just make every raid mob have a completely random spawn time. This way guilds have no fucking clue when shit is going to spawn, so they have to choose wisely which mobs they park out for/track. A single guild could not possibly cover everything, if everything is always in window.
As it is, whether variance is 16 hours or 2205 hours, if a guild knows a mob is due to spawn between a certain amount of time they are going to sock it. If every single mob in the game could spawn at any time, it forces guilds to choose their targets and focus their forces at those locations.
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-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
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