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Old 10-31-2014, 04:12 PM
iruinedyourday iruinedyourday is offline
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Join Date: Apr 2014
Posts: 7,350
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Charm coupled with haste + slow + AOE stuns / Mez make Enchanters capable of soloing extremely tough mobs (that can drop really good equipment to sell for tons of plat) that most other classes simply would not be able to solo. This is enchanter power.
Yea, not to mention lull your way to any merb, in any dungeon, no matter how cramped it is! No need to kill your way to a merb, just run straight to it!

Locked door? NP!

They really are capable of almost anything, but it requires skill.

I would best RP describe myself when I am playing an enchanter as someone who manipulates the physical properties of the universe to their gain.

Their spell book is almost like a set of tools that would normally be found in some sort of hacking software. You can change the rules of the game to your advantage. But be aware this dark magic can turn on you in an instant. So you'll need to learn to escape death in a flash.

It takes great skill and you'll always learn a new trick, no matter how long you've played one.