Quote:
Originally Posted by arsenalpow
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I don't want anything to benefit class R massively!! I even concede the point that class C should get more loot if they want to dedicate more extreme amounts of time.
In the current system class C is getting 75% for the raid targets when you include the class C share, the 90% of FFA mobs they take down, and 100% of VP targets. If we changed the entire system to C/R and FFA on repops while keeping the current bag limits and keeping VP a class C playground class C would still get 65-70% of the kills.
Everyone keeps saying sweeping changes are off the table, but if ALL the guilds came together for the first time in server history I'm confident changes could be made. Unprecedented cooperation would spur unprecedented action.
The counter to this Unbrella generously offered to make it C/C/R which then be more like 80% of the kills for class C, but hey at least we don't have any overlap between tiers right?
I want things to be better, I'm working in good faith but so far I've only seen class C say "you can just concede everything and that would be fine" or they've stamped off on an alt guild to crash the class R rotation for the sheer purpose of undermining the system currently implemented.
What else can I do to fix this?? I'm trying here man. This isn't rhetoric, these are all facts.
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So here is the issue
C/R means less for C, no matter how much less
C/C/R means less for R, no matter how much less
Don't write these gains/loses off as trivial - you guys can figure out a way to keep them equal. Get that out of the way and then move onto the other issues.