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Originally Posted by Juryiel
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I've also seen the C/C/R argument by various people. I'm again curious about the thought process that goes into that. Antagonizing competing guilds aside, do people as individuals actually believe that this distribution is appropriate given that only 2 guilds are in class C and the rest of the server in R? I mean, it does make sense in some ways to have class C get a bigger piece of the pie if we want to promote it, but with the current number of guilds in R, the rotation is what, 4 months or something silly like that?
Do the people in class C really see that as an appropriate amount of time to wait for those who don't want to play the tracking / socking / batphone game? A C/C/R argument would make more sense if the ratio of C to R guilds was much larger, but I find it strange that this is how disconnected class C feels from class R to be pushing for this, especially if I assume that many current class C were in class R previously and probably have friends in class R. I don't know about everyone else I guess but I love it when guilds my friends are in succeed, or when new guilds succeed, etc on their own terms. Giving them the opportunity to do so as much as possible without hurting my own guild would be something I would think seriously about on a regular basis.
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It largely comes down to what is favored by the staff, and what fits more cleanly within their vision. On live, the majority of servers had a small amount of players consuming all of the high end content. Thus, the most dedicated (or neck-bearded depending on your point of view) receive a proportionally higher share that is commensurate with their input.
The rotational bloat is something that many people have pointed out.
Public rotations are a form of subsidy which inevitably encourages expansion. The issue here is that we've had a revolution for Class R, but they are only now having to deal with the consequences of the proletariat having free admission to boss mobs. From the player's standpoint it always comes back to "how far am I willing to go to get loot?" The more cooperatively minded players have a much lower threshold, and are more willing to bargain early in the discussion. However, rarely will the player base be so altruistic so as to completely hobble themselves by supporting a bloated system that leaves little to nothing for themselves. If Class R continues to grow, it will be quite interesting to watch.