Oh, I'm not putting any of the negative actions of players on the staff's shoulders. I'm simply stating that when we speak in terms of what "should" be done that it must conform to the stated purpose of the server. We can point out what "can" be done or what might help certain player groups, but we cannot speak in terms of what "should" be done.
Certainly there are issues. Everquest raiding is largely a textbook example of the tragedy of the commons.
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Originally Posted by Magnar
Whether or not the developers have a 'vision' of what they want raiding to be is irrelevant.
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Not so. The staff very much decided that what was happening was not in accordance with their vision and the raid discussions came about as a direct result of that. I am just pointing out that we have to be realistic with our expectations. Before the environment can change, a deeper systemic change must first occur within the developer's minds. What the developers want is entirely relevant. In fact, it's the whole point.