Quote:
Originally Posted by khanable
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Part of classic EQ was 'this mob died at this time, and will likely be up around this time'. Removing that is just removing a large portion of what made EQ, EQ.
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I do not think that you are using the phrase "large portion" correctly at all in that sentence. Expansions that changed the game every 9-12 months would be an example of "a large portion of what made EQ, EQ". Patches that included mechanics changes that radically altered game-play for some/most classes coming out on unpredictable schedules and often catching the most of the playerbase off-guard would be an example of "a large portion of what made EQ, EQ". Keeping track of raid mob respawn timers pales to insignificance in comparison.