Quote:
Originally Posted by Lazie
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Daldaen the foot race is ideal because it takes very few rules to police.
-You can only have 2 in the race
-Start at 1 chosen spot
-FTE only with the 2 people you choose to race with.
That's it.
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Racing works great in VP when there are no other camps to worry about, lowbie guild members exping on their one day off, or in general other EQ things going on in the zone.
The zone also is structured very linearly so there are limited 'race paths' you can take when running to a mob.
Racing in VP makes sense.
However, racing ( as you define it ) is far from ideal in Sebilis, KC, Sol B, Perma, Plane of Hate and the Plane of Fear.
There will either:
A. Always be other people in the zone trying to 'experience' it.
B. Is an alter plane and thusly no 'safe' spot for the racers to wait ( tho I guess Fear outside the portal works....GO GO Gadget SSD )
C. Issues with policing and proving an infraction- ( Show me his run speed, show me where he was standing, show me who else was in the zone, show me etc etc etc )
So while I understand why racing has brought about a utopia in VP, it certainly feels like a perfect society nowadays compared to the former train wars, but just injecting that into the FFA scene outside of VP is not as easy as simply saying "2 people, 1 spot, go".