Quote:
Originally Posted by Lazortag
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1. The casting bar is still disappearing. I have hotkeys that say /stopsong /cast X and it happens most often when I'm using these hotkeys, that the song begins, casting bar disappears, but if I wait long enough the song still casts. I'm actually so used to it that I'm just ignoring it and letting the spells cast the normal way, but sometimes it's confusing if I get an actual fizzle and confuse it for a disappearing casting bar.
2. Charm's mana cost "check" isn't functioning properly. This seems like an easy fix. If you try charming a mob with the level 39 charm, you'll lose 20 mana, which is fine. What isn't fine is that if you try to use charm at 59 mana or lower, it says "insufficient mana ..." because the cost used to be 60. It's small but it did cause real problems for me yesterday at seafuries.
3. Charming a mob when you have another mob charmed causes a weird "mez" effect on the mob you cast it on. Seriously, it's really weird.
Thanks!
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1. I need to know exactly how to make this happen, and be able to reproduce it, to fix it.
2. This is tied to your spells file on the client. Maybe the latest one didn't get pushed out to the users. Can check into this. Or you could just edit your own version and change it from 60 to 20, for that spell if you dont want to wait.
3. Fixed pending patch. This helped me track down some other bugs with charm. So hopefully all faction wars related to charm will stop too.
Haynar