Quote:
Originally Posted by Duckwalk
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It's only not true because you been forced into sharing by GM imposed ruleset. However, that same rule set that keep your from gobbling up all the lower tier raid content also discourages class r guilds from attempting class c content as there is no mechanism to allow them to revert to class r status should they fail.
A better system would be to have all content FFA for a time period after it is introduced and then have it all revert to a rotation past a certain point.
TMO/IB could fight over it for the first year then it would enter a rotation for everyone to experience.
VP being over 3 years old and basically only being farmed by the same small minority is dumb.
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False. The only thing that really kept more guilds from competing before was the very long variance windows. Also the sim repops helped. The Class C/R/FFA cycle helps, but honestly the things that made the biggest difference for guilds killing more than they did before was the shortening of windows and the repops.
Sure the cycles have supplied an average of about 3 to 4 mobs a week to other guilds, but BDA and Taken were getting 1 or 2 a week before the changes at times. Not consistently all the time, but they had success at times for the mobs they competed for. If the windows were 16 hours then they could have focused efforts on more than 1 mob a week. If Sim repops happened then they would have gotten more kills being prepared for them. They also wouldn't have the restriction of going to a certain class and being locked into a rotation and could kill any mob on a repop if that was in place before.