Quote:
Originally Posted by Pudge
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I just don't see the reason to completely remove these over allowing that 2% possibility that they provide utility. On classic it was 5%, I think even haynar posted evidence of this some pages back in this thread.
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Quoting myself here
Quote:
Originally Posted by Technique
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As for the 95% resist cap, this was set to 98% by Alecta a year ago
Quote:
Originally Posted by Rogean
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Alecta: [PvP] The maximum resist chance is now configurable without a patch and has been set to 98%, up from 95%.
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based on this:
I don't know of any contrary evidence that supports 95%.
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Quote:
Originally Posted by Colgate
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but when there's a 2% chance to land a root, NO ONE casts root
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So if that's the case already then there's no need to make a non-classic change to reduce it to 0%.
Quote:
Originally Posted by Nirgon
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100+MR? nope
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Resisting enchanter's chaotic feedback at 100+ MR? Nope:
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CF hits pretty regularly even if you have 350 magic resist.
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http://www.therunes.net/forums/viewt...hp?f=39&t=5942
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I can usually land chaotic feedback on pc's with 450+ mr, it stops spellcasting and spells
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http://www.therunes.net/forums/viewtopic.php?f=39&t=898