Quote:
Originally Posted by Colgate
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also, you can look into the warrior crippling blow stun lasting much longer than it's supposed to on players; right now every single hit from a crippling blow stuns you for 1-2 seconds, when it's supposed to be much shorter, like a 0.1 second ministun
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The crippling blow stun is lasting 3 seconds.
It also seems that all stuns have a minimum duration of 1 second, because even the enchanter nukes that have a correct stun duration of 1 millisecond in the p99 spell file are also stunning for 1 second.
Quote:
Originally Posted by Colgate
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warrior's precision gives you 100% hitrate for like.. 3 minutes? that is insanely retarded, especially in pve where with it warriors are able to outdamage rogues. it's supposed to increase your offense skill or something like that which buffs your hitrate, not make it a flat 100% chance to hit
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It's still possible to miss, but it puts the warrior well above the 90% ceiling on hit, which I don't think should be possible for anything but the guaranteed hit discs.
Quote:
Originally Posted by Colgate
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none of the monk disciplines that affect special attacks do anything at all, like thunderkick, silentfist, ashenhand
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From a
thread about monk discs on monkly business:
Quote:
Silentfist has nearly always stunned the target when i've used it, excepting ubermobs. I have yet to see it do appreciably different damage than dragon punch normally does.
Ashenhand has done 299 and 279 damage respectively, the two times I've used it since I dinged yesterday.
Oh, ding 60
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No mention of stun duration but probably same as a bash.