Quote:
Originally Posted by Potus
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90% hit rate is absurd. That along with hitting for max damage every time is why melees are EZ mode here.
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I don't know if p99 is using the stock function and rules for determining hit chance, but it'd probably be reasonable to adjust it in a way that base hit chance would be 50% when the attacker's weapon skill equals the defender's defense skill, with bonus agility granting a further reduction.
And enough already with the "max damage every time" horseshit. Even without the AC changes on the beta server, you guys aren't getting hit for max anywhere near every time.