Quote:
Originally Posted by Anichek
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I think in order to be productive, we need to create a list of what guilds consider the flaws in the system to be.
Assuming no change in set up of R and C content (VP) -
Variance mods - increase/decrease/randomize?
Tracking and staging of characters for engagement
ROE (Rules of Engagement) - who can? who can't?
FFA considerations (bag limits, ineffective way to spur competition)
R to C transitioning, C to R transitioning, benchmarks for each
Post-Velious launch considerations: discuss continuance of class system? re-assignment of content if class system stays in place?
Just trying to brainstorm ideas, once again. I know that all of these topics have been points of discussion or thoughts that many of us feel we need to address. Would be more than happy to add to this - perhaps we can start a new thread (keeping the argument out of the thread) just to list discussion points?
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This is a great idea, and I was going to suggest it in my post but thought it was too much at once. I also felt it was sort-of addressed in the OP and didn't want to re-hash the subject, but in reality a post/thread addressing these concerns would be a good step in the right direction. Identifying specific problems that all guilds feel need to be dealt with will help everyone to get a clear and concise picture of what changes should be made.