Quote:
Originally Posted by Potus
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Pulling strategy: Snare mob. Then run back. Feign Death. Other mobs return to their spawn points, snared mob will stand still. Get up.
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Hmm this used to work only with dooming darkness (lv 49). I haven't used it for a long time so idk if it still works.
About PVP on blue, the main idea is kite. Cast clinging darkness until it lands, and keep your pet alive / unrooted / unmezzed / unfeared. Then just hit your opponent with a big dmg 2 hander, until he dies. If he doesn't die fast enough, use your harm touch but it usually isn't necessary...
I never tried PVPing on red with an SK.