Thread: Game Mechanics: The custom code for spell interrupt.
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  #22  
Old 10-17-2014, 12:20 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
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Thanks bub. Wasn't trying to say anything other than among all the other whacky stuff on that server it actually has that right and should serve as a good model for comparison =). I am really glad to hear it could be something quick and getting this + pvp resist potentially in the same upcoming patch would be amazing.
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