Quote:
Originally Posted by Burgerking
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I'm sorry but I just generally disagree, in every skilled pvp fight I've ever been in it was important for a shaman to pair with an enc to malo/tash knock out high priority targets. A shaman is not a cleric and shouldn't be played like one. Everyone should be dispelling with pumice on called targets.
You cannot just drop torpors in mass pvp the snare effect will be the death of someone. Every spell is very situational and there is no blanket role for a shaman in pvp. You should be dispelling, healing when needed, maloing, hell even a cripple on a cleric is the end of them when snare/encumbered. While a well timed bane of nife can force a bard out of fight and drop an entire group without speed support.
A shaman is a highly versatile class, who's role can change in the blink of an eye pvp. Sure you can play them like a buff/heal bot but you'll never be a great shaman playing that way and are failing your guild by not using all the weapons at you're classes disposal.
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I was pretty clear about torpor being very situational.
Every mana point you spend not on a heal or annul magic is a net loss in efficiency. There is no time to setup coordinated bullshit like tash/malo/cripple in a mass pvp fight. In smaller scale shit I'm 100% on board, an ench/shm combo can be fucking retarded with str debuffs and double MR debuffs.
Dropping a dot in mass pvp means you're either not focus dispelling the called target and relying on melees clicking pumice or casters who can actually nuke doing it (bad), or you're dotting a target who is about to be gibbed by people assisting (bad), or in a best case scenario you're dropping a dot on someone not focused who can click it off and you've wasted a huge chunk of mana (bad).
Malo is basically the same deal, either its hitting someone who is going down like a ton of bricks in about 2 seconds regardless or its hitting someone not taking damage at all. Same thing with cripple, etc. Add to that the first thing that is going to happen to someone getting focused is a bunch of dispells that are gonna get rid of your debuffs anyway.
Mass PVP is all about simplifying what you're doing so the higher percentage of people can be successful. Most people are pretty bad at this shit.