Quote:
Originally Posted by fishingme
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imagine a 3-d representation of lguk where all the walls and floors are a transparent blue. Now imagine using track, no shit you are going to get a large sized list of mobs up, track goes very far up and down and there are MULTIPLE levels of guk, going up and down with people pulling from a bunch of spots
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you don't get it. The point is that there are ALWAYS exp spots. If you run through guk with an IVU during peak hours you will find tons of camps that are untouched. You're just looking in the wrong places. I'm pretty sure the only zone that anyone can ever complain about having not enough exp spots in is Sol B (because it's small and those kobolds are like paper), but again, if SolB is too full you can just go to Guk or kedge.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis