Shaman and enchanter is theory crafted combo that looks great on paper but doesn't work out going for high ticket items in sebs and HS.
Your forced to rely on charming vs summoning mobs, do you have any idea how fast this can go south before you can recover, you literally have 0% margin for error. One charm break your dead. You cannot use the shaman pet to tank, and it's a pain in the ass to have the shaman tank. If the enc pet dies there is no heals in the world that are gonna keep the enc up, and you cant afford to heal the enc when the shaman is main tanking and the enc is gonna need a charmed pet for dps.
IF YOU HASTE THAT CHARMED PET YOUR ARE LITERALLY GUARANTEEING THE ENCHANTERS DEATH ON CHARM BREAK.
Much safer letting a fully shaman buffed 3.5k+ hp emissary of thule pet tank with avatar on a slowed mob.
And when something does go wrong the very first time it's over, your done for the nite because your bodies are now buried dead in a dungeon that will take you forever to get back down to naked, if you can even pull that off.
Meanwhile the necro can feign death when something goes wrong and rez the shaman back and start over like nothing even happened.
But enc/shaman, mage/cleric are much better for clearing trash or getting to a mob quicker, but nasty as hell mobs that summon aren't gonna be possible for these two combos.
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