Quote:
Originally Posted by Squire
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http://www.project1999.com/forums/sh...d.php?t=108428
invis vs undead
root
snap aggro / poor man's fear with FoL
calm/lull
i have 3 stuns on 3 different cooldowns
i heal as well as a druid or shaman in my level range
cure disease cure poison cancel magic
but here is the only real reason why shm/pal is a good combo.
deepwater helm + canni is amazing, chain sit-cast the helm the shaman while they canni-dance for unlimited mana-free 115hp heals
its really efficient when i happen to group with a shm, but i wouldn't make a paladin just around this as a duo concept unless its was in a post-velious no hybrid penalty time frame, or you had a weapon to make the Paladin's dps less pathetic.
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Yeah dps is bad.. was thinking this for nameds.. would epics and jbb change things?