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Old 10-07-2014, 12:31 PM
Ele Ele is offline
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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
I think the logic here is moreso, "Does killing the untended mobs materially disrupt the people initially in the camp?". In your example of Hierophant, killing the ICGs, the roaming Ooze, the frog and the other 3 named spawns does not materially disrupt the shaman from camping his Hierophant. In the case of Tranix, a group seeking to kill fire giants while another group is camp-socking tranix would not materially hinder the solo/duo group from their Tranix, in fact, it would even be helpful if someone kept those pesky FGs down!

In the case of the spore king, a group clearing the jail would be disrupting the king camp in 2 ways. One, the king camp, in a trio, requires a bit of a train, which would cause problems for the group in jail when the train comes right through them. Also, the jail group would be spawning see-invis frogs which would disrupt the King pull.
Well to that point, Hiero/Tranix snipers camp them on their spawn points. Shouldn't King group be required to do the same? King has a special pull strategy that allows small groups to avoid the content between king and tube room, just like Tranix snipers sometimes train the FGs out to sneak pull Tranix solo.

If the people initially in the camp can not perform their pull without materially disrupting intermediate camps, then they shouldn't be performing that pull when another group wants to take the area that is not being cleared. If that means that the king group has to call it a night, then so be it. Otherwise, they can move closer to the spawn point or coordinate their pull through the LZO group's camp.