I'd rather fight it in the water. Forcing a group to fight in his room is ridiculous. It just makes the fights artificially hard and punishes innovation.
I'm not talking about pulling into the water innovation. I understand that is viewed poorly. I'm talking about pulling to specific areas where passing cleric mobs do not cast CH, or you won't get adds. Brain room, exit room, corner x that you cleared earlier.
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Butchh | Facetious | Knockers
Jayce | Briefs | Squash
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