View Single Post
  #8  
Old 10-03-2014, 03:57 PM
kruptcy kruptcy is offline
Kobold


Join Date: Jul 2014
Posts: 199
Default

Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Especially if you are deep in high level dungeons doing some dangerous stuff. If you have to WC Cap out of somewhere, you have to make your way all the way back to the dungeon - which is a ton of time lost during which the XP bar could be moving.
Gate?

Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Obviously any dumbass who can cast CH can be considered a "better" duo partner, on paper. How many Cleric duo partners (or group members for that matter) actually cast stun when a pet breaks to make sure that his Enc buddy can safely recharm with much less nail biting?
Sort of assumed he was holding player skill constant, of course you can have an exceptionally played druid be better than a terrible cleric.

Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Snare is a very valuable dungeon skill.
Agreed, which is why any cleric in an enchanter + cleric partnership starting from level 1 should be a dark elf Innoruuk worshipper.


Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
The DS that the Druid gets turns out to be a significant addition to DPS
This is legitimately true, druid DS on a pet is significant, especially if you dont slow the mob and do quick pet cycling -- this however can be very strenuous on enchanter mana if you are holding down a large camp.