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Originally Posted by ElanoraBryght
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Are you talking about for an exp group, a solo group, a raid? Healing or debuffing?
Not every shaman even agrees on this, but to me, AC > HP > Wis.
I carry diff gear and swap out to increase wis for the pre-raid buffing, but once raid starts, I need to live through it. That means sometimes drawing agro away from casters through root, blind, heals, etc. and living through summons / multi pulls / heal agro when you're healing the casters. You hope you won't draw agro off the tank, but if you're the only one doing malosi / slow / incap, you're prob going to get agro at some point. Depending on the mob, you may be summoned. AC will lower the damage you take from the hits, HP will let you take more of them, and you better be able to stand there and take the hits until the MA draws the mobs attention back to him.
If you play like a healer, and rarely get hit, you want Wis gear. If you always root mobs and dot from a distance, and rarely get hit, you want Wis gear. But you're really limiting your play options to just heal / buff / long distance damage if you go this route. A shaman can wear chain for a reason, and that's because you're made to take some damage and still be standing afterwards.
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THIS ^^
Also at 50 root/rotting becomes slow and tedious. Many solo mobs that I take on I will slowtank and simply allow wolfie to add utility through weps and DPS. If more mana is needed I will cani while tanking, it does suck to not get the med tick but if you need more you need more. Using a blued two handed hammer with 255str/255dex w/self buffs gives some decent white damage and will proc often. Keep Chloro up and Rage fresh and the mob slowed and crippled if needed and you will do great.
As far as wisdom is concerned I fail to see the point in losing one of the key aspects of your Shaman and that is the survivability. 99% of the time you will not be the main healer in a group and even if you are using your utility spells on the mobs will give you a greater net benefit then having the extra mana to try and heal through, imo.