Someone was also mentioning in some thread that eventually in Velious rangers do double bow damage to stationary, unrooted mobs (IE: mobs being tanked). Is there any truth behind that?
If that's true I'm actually surprised that ranger bow damage isn't quite good in Velious--I suppose they don't have double-attack with it but between the high end velious bows and arrows, they'd have an absolutely insane ratio, almost like hitting with a monster 2 hander. On top Fleeting Quiver free-bow haste.
I mean everything everyone tells me is this just isn't the case, that bow DPS is substantially weaker than melee DPS, so I'm assuming that the double damage to non-moving targets isn't actually true. Otherwise I feel like it should actually be somewhat similar.
Furthermore, does anyone know how to actually calculate crit chance in this game? They lose double attack but gain crits, but I have no idea how often that happens.
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